For some poses, after rotating the animations, the camera angle is rotated as well. 🔼

Think this happened after I removed the position normalizing code that was screwing with certain rotations.

Only seen with some laying poses, where movement isn't important, and you probably want to see it from the side anyway.


Maybe allow edit of camera position to?  Lots of hugs and kisses are better off seen from side or front.


reported=2021-08-15 00:58:13

reporter=onefang

priority=none

category=Bug

severity=tweak

resolution=open


2021-08-23 15:58:12 onefang: Seems there's two crap ways of doing this.

The old way seems to be relative to what the animation is doing, so we end up sideways if we have to rotate the animation.

llSetLinkCamera(LINK_THIS, <-3.0, 0.0, 1.0>, <0.0, 0.0, 0.0>); is relative to the prim, but can only be set BEFORE the avatar sits.  So we can't adjust for avatar height.